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Wild

Teldaria's home ground — claim your land, build your base, and gather what the other worlds can't give you.

The Wild is a full vanilla Minecraft world with every biome you know, and the one place on the server where the land is yours to keep. Nearly every player's base is here. Claimed land is protected, PvP is switched off, and the open map stretches 20,000 blocks in each direction, from -10,000 to +10,000 on both axes. It is also where Teldaria's custom ores and plants grow, and where outbreaks erupt every few hours.

Every dimension's level gate, PvP rule and death penalty is compared on the Dimensions page.

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Where to Begin

Use /warp Wild to arrive at the Wild Outpost, then /rtp out into open land to find a spot for your base. Grab a free golden shovel with /kit claim and claim your land before you build.

Arrival

The Wild Outpost

/warp Wild always lands you at the Wild Outpost, a small hub with everything you need before heading out:

The Outpost is the only part of the Wild you cannot claim. Everything outside it is open for players to build on, claim and shape however they like.

Settle Down

Building a Home

The Wild is the only dimension where you can claim land, so it is where bases and cities are built. Inside your claim nobody else can break blocks, open your chests or hurt your animals. Griefing outside claims is against the rules and staff can roll it back, but the safe habit is simple: claim it before you build it.

/rtp

Teleport to a random spot in the Wild, well away from the crowds, to find a site for your base.

/kit claim

Get a free golden shovel for creating and resizing claims.

/claim <radius>

Claim a square around where you stand, the quickest way to protect a base.

/sethome

Save your base as a home so you can teleport back with /home.

Want to build with friends? A city gives a group shared land, roles and upgrades.

Gather

Resources

Everything vanilla is here, plus several things you can only find in the Wild's biomes:

Many missions ask for blocks and materials that only the Wild's biomes supply.

The Resource World

Don't want to dig up the land around your base? /warp ResourceWorld takes you to a smaller copy of the Wild made for mining and gathering. It is regenerated every couple of months so its ores and trees come back, and each reset is announced in Discord beforehand.

Every Three Hours

Outbreaks

Every 3 hours an outbreak erupts somewhere in the Wild, marked by spikes of amethyst crystal. Find it with /outbreak, which shows its location and your kill count, or jump straight there with /outbreaktp.

An outbreak ends after 150 kills. Everyone who landed at least 10 of them gets an Energy Crystal Shard, a one-time key into the Crystalline Cavern, home of the Queen Slime.

Earn Your Keep

Missions

The Wild has the biggest mission pool on the server: 218 different missions, with 5 Beginner, 5 Intermediate and 3 Advanced active at a time, paying from $500 up to $60,000. Each completion also earns a Wild Mission Point. Open them with /missions at the Outpost or anywhere in the Wild.

The Wild's boss missions send you after the King Slime, the Queen Slime, Balthazar or any boss at all.

Spend your points in the Wild Mission Shop. Its highlights are summon eggs for King Slime, Queen Slime and Balthazar, Novice boosters, Common crate keys and Forgotten and Ghostly upgrade stones. See Missions for every shop and price.

Know Your Foes

Creatures of the Wild

Hostile custom mobs are switched off in the Wild right now, so it is the safest place on the server to explore and build. In the Wild, you can also stop hostile mobs from spawning on your own claimed land. Hostile mobs may return in the future; the list below shows what can spawn when they are on.

Farm Animals

The Wild's animals are custom mobs with their own tiers, from Regular up to Forgotten. Cows and goats always drop Cheese, and chickens can drop Big Feathers. Like every custom mob, they can also drop Magic Dust, Abyss Dust and uncharged Upgrade Stones.

Animal Tiers Health Drops
Chicken Regular – Forgotten 6 – 22 Big Feather
Cow Regular – Forgotten 12 – 28 Cheese
Goat Regular – Forgotten 10 – 26 Cheese
Pig Regular – Forgotten 12 – 28 —
Rabbit Regular – Forgotten 5 – 21 —
Sheep Regular – Forgotten 10 – 26 —

The Wither

The Wither is the Wild's one mini-boss, and you summon it yourself: build a normal Wither the vanilla way and Teldaria turns it into a custom mini-boss with 3,000 health. Bring friends and good gear before you place that last skull.

Hostile Mobs

These custom mobs can spawn in the Wild when hostile mobs are switched on. None of them goes above the Tormented tier here. They are not spawning at the moment.

Mob Tiers
Bandit Regular – Tormented
Cannibal Regular – Tormented
Cave Dweller Regular – Tormented
Creeper Regular – Tormented
Diseased Rat —
Dryad Regular – Tormented
Enderman Regular – Tormented
Firefly —
Frost Dweller Regular – Tormented
Golem Guards —
Harpy Regular – Tormented
Husk Regular – Tormented
Killer Bunny Forgotten
Lost Baby Villager —
Lost Evoker Regular – Tormented
Lost Soul —
Lost Vindicator Regular – Tormented
Mummy Regular – Tormented
Rat —
Ravager —
Regenerator Regular – Tormented
Skeleton Regular – Tormented
Slime Regular – Tormented
Spirit Regular – Tormented
Stalker —
Stealth Spider Regular – Tormented
Stranger —
Stray Regular – Tormented
Thief Regular – Tormented
Vex —
Vindicator Regular – Tormented
Witch Regular – Tormented
Worm Regular – Tormented
Zombie Regular – Tormented

A dash means the mob has a single version with no tiers.

TODO: add health values for the hostile mobs at their Wild tiers, and confirm which of the untiered mobs (Diseased Rat, Golem Guards, Lost Baby Villager, Lost Soul, Rat, Ravager, Stalker, Stranger, Vex) really spawn in the open Wild rather than only in outbreaks or events.

Where to Next

When you are ready to fight, head to Ever Wild, the starting dimension with quests that teach you the game, or the Mayan. Both are open from level 0.