Voting
Voting for Teldaria pays out the moment you do it: every vote returns money, tokens, bonus claim blocks and a crate key, and every 100 votes the whole server collects a Vote Party. Tokens are a separate currency from money — you cannot buy them, you earn them by voting, by playing normally, and from a handful of dungeon completions. You spend them in the Vote Shop (also called VShop or the Token Shop), a six-row GUI stocked with crate keys, bottles, spawn eggs, an Elytra, a sell wand and permanent weapon skins.
In-Game Commands
| Command | What It Does |
|---|---|
| /vshop | Opens the Vote Shop GUI, which uses tokens as currency |
| /voteshop | Same shop, alternate name |
| /tokenshop | Same shop, alternate name |
| /tokens | Shows your current token balance |
| /vote | Lists the active voting websites and the per-vote rewards |
| /vote claim | Claims vote rewards that were held back because you were offline or your inventory was full |
| There is no command to check Vote Party progress. Instead, a chat announcement about every 10 minutes shows how many votes are left. |
Voting
Voting is done on the server listing sites, not in-game. Run /vote to get the current links:
Each site has a 24-hour cooldown. You can vote on every site once every 24 hours, so voting on all three each day earns the most rewards.
Every single vote pays the same four rewards. There is no dice roll on any of them, and every site pays identically:
| Reward | Amount |
|---|---|
| Money | $500 |
| Tokens | 1 |
| Bonus claim blocks | 15 |
| Vote Crate Key | 1 |
A few things worth knowing before you start:
- You do not need to be online. Votes cast while you are offline still count toward the server's Vote Party counter, and your own rewards are held for you — you get a notification to claim them the next time you log in.
- A full inventory will not eat your rewards. If there is no room when the vote lands, the items are queued and you can pick them up with /vote claim.
- Every vote is announced. The whole server sees who voted and how many votes are left until the next Vote Party. Those broadcasts carry the [tVote] prefix in chat, while the plugin's direct messages to you use [tVotes].
- You get nagged. If you have not voted three times in the last 24 hours, an in-game reminder shows up every 10 minutes.
What Voting Does Not Give
Teldaria's voting is deliberately flat — the four rewards above are the complete list. Specifically:
- There are no random bonus drops on an individual vote.
- There is no first-vote bonus.
- There are no vote streaks or milestone rewards of any kind — daily, weekly, monthly, yearly or all-time.
- Vote sites do not differ. No site pays more than another.
- Ranks and donator perks do not increase vote rewards. Everyone gets the same payout.
Vote Party
A Vote Party is a mini event that fires once the server as a whole reaches 100 votes. Ten seconds after the hundredth vote lands, the party starts and the rewards trickle out one per second.
The catch: only players who have voted in the last 24 hours are paid. Standing around at spawn without voting gets you nothing, so if the counter is close, get your vote in.
| Reward | Amount |
|---|---|
| Money | $1,000 |
| Tokens | 5 |
| Common Crate Key | 1 |
Party rewards are handed straight to you — there is no placeable crate chest to open, and no world is excluded. Like ordinary votes, the party has no random extras: those three rewards are everything a party gives.
| Setting | Value |
|---|---|
| Votes needed | 100, counted server-wide |
| Who gets paid | Anyone who voted in the last 24 hours |
| Countdown before it starts | 10 seconds |
| Gap between rewards | 1 second |
| Do offline votes count | Yes |
| Placeable crate given | No |
| End-of-party message | None — the party simply finishes |
| Counter after a party | Resets to zero |
Earning Tokens Without Voting
Tokens are not vote-exclusive. They also drop at random while you play — there is a small chance on each qualifying action, with fishing paying double:
| Activity | Chance | Tokens | Notes |
|---|---|---|---|
| Fishing | 1 in 1,000 catches | 2 | Best payout per success |
| Consuming | 1 in 1,000 items eaten or drunk | 1 | Any food or potion |
| Shearing | 1 in 1,000 shears | 1 | |
| Woodcutting | 1 in 2,000 logs | 1 | Any log type |
| Farming | 1 in 2,000 harvests | 1 | Crops must be fully grown |
| Mining | 1 in 5,000 blocks | 1 | Stone, deepslate, netherrack, end stone, sandstone, glowstone, obsidian and every ore including Ancient Debris |
| Digging | 1 in 7,000 blocks | 1 | Dirt family, sand, gravel, clay, soul sand and soil, snow blocks |
Two rules stop people farming this: blocks you placed yourself never pay out for mining, digging or woodcutting, and breaking blocks in Creative mode earns nothing.
Tokens also come from dungeon runs — 1 token for clearing the Bandit Lair and 2 for Pandemic, rising to 3 and 5 for their Mythic versions — and the Traveler rank reward hands out 5 tokens on rankup.
Shop Rewards
The shop is six rows and everything in it is available to every player. The -10% /vshop price perk in the Levels prestige tree reduces every price in the shop by 10%, down to a minimum of 1 token.
| Rewards | Description | Reward Pictures | Tokens |
|---|---|---|---|
| Skill Books | x4 Skill Books, x8 Skill Books, x12 Skill Books |
|
0/0/0 (Currently Not Added) |
| Book of Enhancement | x2 Books of Enhancement, x4 Books of Enhancement, x8 Books of Enhancement |
|
18/72/126 |
| Spawn Eggs | Pig, Cow, Chicken, Sheep, Mooshroom, Turtle, Dolphin, Parrot, Cat, Llama, Horse, Villager | ![]() |
20/32/32/32/64/64/64/64/64/64/128/256 |
| Cloudy Bottles | x8 Sturdy, x16 Plain, x32 Regular |
|
8/4/8 |
| Glass Bottles | x64 Glass Bottles |
|
1 |
| Bottle o' Enchanting | x64 Bottles o' Enchanting |
|
32 |
| Sponge | x16 Sponges, x32 Sponges |
|
64/128 |
| Elytra | x1 Elytra |
|
96 |
| Shulker Shells | x2 Shulker Shells, x4 Shulker Shells | ![]()
|
64/128 |
| Crate Keys | x1 Common Key, x1 Uncommon Key, x1 Rare Key — redeemed at /warp rewards |
|
100/128/192 |
| Sell Wand | x1 Sell Wand - Tier: 1 |
|
30 |
| Upgradable Hopper | x1 tHopper — upgrade its suction amount, number of links, suction radius and link distance; supports virtual chest linking and filtering. You can only place one. | 150 | |
| Bow Texture | Permanent skin unlock for bows |
|
200 |
| Sword Texture | Permanent skin unlock for swords |
|
200 |
| Great Axe Texture | Permanent skin unlock for great axes |
|
200 |
| Dagger Texture | Permanent skin unlock for daggers |
|
200 |
The three Skill Book entries are placeholders — they cost nothing and currently hand out nothing.
tHopper Upgrades
The tHopper moves items and pulls in nearby drops every 2 seconds. It has four upgrades, each bought with money one level at a time from the hopper's menu:
| Upgrade | What it does | Starts at | Maxes at | Levels | Total cost to max |
|---|---|---|---|---|---|
| Transfer amount | Items moved per transfer | 16 | 320 | 20 | $20,970,000 |
| Suction radius | How far it pulls in dropped items | 2 blocks | 6 blocks | 5 | $1,000,000 |
| Links | Containers it can send items to | 1 | 10 | 10 | $10,100,000 |
| Link distance | How far away a linked container can be | 5 blocks | 300 blocks | 10 | $5,200,000 |
Early levels are cheap and later ones climb steeply: the first transfer upgrade costs $70,000 and the last costs $2,600,000.
Stop the Links upgrade at level 10. The menu offers levels 11 to 20, but they cost up to $4,500,000 each and give no extra links.
Where the Tokens Go Furthest
A Common Crate Key costs 100 tokens, which is exactly 100 votes' worth of per-vote tokens — or 20 Vote Parties. Since every vote already hands you a free Vote Crate Key on top of the token, the cheapest route to crate keys is simply to keep voting rather than to save tokens for the Common Key on the shelf. Save tokens instead for the things nothing else gives you: the Elytra at 96, the weapon skins at 200 each, and the Villager Spawn Egg at 256.
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