End
While mainly vanilla, Teldaria's end is fraught with custom mobs that will make staying safe on an island a particular challenge.
Gameplay
Many players choose to venture out into the End's darkness and build a grinder. Quite simply, a basic box that protects you from being pushed off the edge will prove highly effective compared to grinding on an open End island. Once players reach the End, it is commonly used to grind relatively safely up to level 500 to prestige, grind up to mythic gear, and make money off of the Riftwalker Job and End missions.
Mobs
Notable mobs and their abilities:
- Warden - Can stun and push back (stay away from island edges).
- Ender Eyes - Have unusual hitboxes. Strike or arrow just below the eye itself.
- Ender Zombies - Significant knockback ranged particle attack (stay away from island edges).
- Void Beholder - Quickly kill it before it locks eyes.
Bosses and Mini Bosses
| Name | Type | Difficulty | |
|---|---|---|---|
| Nightmare | Boss | Heavenly |
Full Mob List
Every custom mob that can spawn in the End, from the live server's mob configs. Where a mob exists at several tiers, health runs from its weakest to its strongest variant.
| Mob | Tiers | Health |
|---|---|---|
| End Scuttler | Tormented – Legendary | 40 |
| End Seeker | Tormented – Legendary | 100 – 180 |
| Ender Clam | — | 10 |
| Ender Eye | — | 220 |
| Ender Hammerhead | Tormented – Legendary | 50 |
| Ender Knight | — | 300 |
| Ender Mount | — | 400 |
| Ender Ripper | Tormented – Legendary | 150 – 260 |
| Ender Slime | — | 5 – 15 |
| Ender Witch | Tormented – Legendary | 200 – 450 |
| EnderBurster | Regular – Mythic | 20 – 500 |
| Enderman | Regular – Mythic | 30 – 800 |
| EnderWarrior | Regular – Mythic | 30 – 800 |
| EnderZombie | Regular – Mythic | 30 – 800 |
| Vex | Regular – Mythic | 30 – 800 |
| Void Beholder | Tormented – Legendary | 250 – 450 |
| Warden | Regular – Legendary | 35 – 650 |
| ☠ Enderman ☠ | — | 550 |
| ☠ Warden ☠ | — | 650 |
Wiki