Master Command List
Every command on Teldaria, grouped by the system it belongs to. Arguments written in <angle brackets> are required and anything in [square brackets] is optional — you never type the brackets themselves. Most commands here are open to every player; the ones locked behind a rank or a permission are called out. Staff-only commands are not documented here.
Sections marked not re-verified are carried over from the older wiki and could not be checked against the current server build. They are almost certainly still there, but treat the wording as a best guess rather than gospel.
General
- /settings — your personal preference toggles: duel requests, EXP messages, scoreboard, party EXP sharing and booster bars
- /enderchest (aliases /ec, /echest, /ender) — opens your personal ender chest. Everyone starts with 1 row and higher permissions unlock more, up to a maximum of 6. Contents save automatically every few minutes
- /claiminfo — shows information about the claim you are standing in
- /buyclaimblocks <amount> — buys extra claim blocks
- /tback <player> — sends the named player back to where they last died. Unlike its neighbours this one is locked behind the
teldaria.backpermission - /vote — prints the voting links for Teldaria
- /wiki — prints a wiki link in chat (at the time of writing it still prints the old Fandom address, not this wiki)
- /faq — opens the information menu for general server info
- /spawn — teleports you to Spawn (same as /warp spawn)
- /home [name] — teleports you to one of your homes
- /sethome [name] — sets a home at your current location
- /delhome [name] — deletes one of your homes
- /tpa <player> — asks to teleport to another player
- /tpahere <player> — asks another player to teleport to you
- /bal — shows your money balance
- /bp — opens your backpack
- /bestiary — opens the bestiary, organised by where each monster is found
- /eastereggs — opens a menu of all the easter egg mobs you have found
- /warps — lists every warp available to you
- /events — opens the events menu
- /gems — opens a menu showing every gem in the game
- /runes — opens a menu showing every rune in the game
- /cosmetics — opens the cosmetics menu
- /recipes — opens the recipe menus
- /mobdrops — opens a menu of every custom mob drop in the game
- /itemfilter — filters which items you can or cannot pick up
Skills
The eight skills — Sword, Great Axe, Dagger, Bow, Vitality, Gathering, Farming and Agility — all live under a single command.
- /skills — opens the Skills menu: every skill with your level and XP bar, your total level across all eight, and the level track, XP source lists and leaderboards
- /skills top — opens the leaderboard hub, where you pick a skill
- /skills top <skill> — jumps straight to one skill's leaderboard. Skill names are
sword,great_axe,dagger,bow,vitality,gathering,farming,agility
There is no player-facing respec — only staff can reset a skill.
Levels, Ranks and Progression
- /rank — prints your current rank and its perks, the next rank and its perks, and the playtime and money you still need
- /ranks (alias /rankup) — opens the rank GUI, showing all 27 ranks with their requirements and rewards. Ranks you have not unlocked yet show a locked icon
- /level [player] — your level, prestige count and prestige points
- /levels — opens the level point screen, where you spend the points you earn from levelling
- /tiers — prints the list of gear tiers
- /prestige — at level 500, resets your level and awards prestige points
- /ptree — opens the prestige tree, where prestige points buy permanent perks
- /prestigeshop — opens the prestige shop
- /toplevels — the highest-level players on the server
- /kits — lists every kit available to you
- /kit <name> — claims a kit you have access to. Donor rank kits can be claimed every 7 days
- /buy and /store — open a menu linked to the online store for ranks, crate keys and more
- /autocrush — turns automatic crushing of your items on or off
- /bosstp <boss> — teleports you to a boss. Unlocked through the prestige tree
The descriptions of /level and /ptree are carried over from the older wiki — the levelling plugin is live and points players at these screens, but their exact behaviour was not re-verified against the current build.
Rank-Unlocked Commands
These commands are rewards on the rank ladder and do nothing until you reach the rank that grants them. They belong to the server's general utility plugins, so their exact syntax was not re-verified:
- /showitem — Farmer
- /trash — Traveler
- /shop — Merchant
- /craft — Guard
- /clearinventory — Knight
- /near — Warrior
- /crafter and /autosort — Sentinel
- /nick — Paladin (colours at Guardian, RGB codes at Legend)
- /bottle — Sage
- /afk — Crusader
- /crusher — Assassin
- /pweather — Duke
- /unblock — Earl
- /block — Legend
- /feed and /ptime — Conqueror
- /back — Titan
- /fix — Heroic. Repairs vanilla items only; custom gear is repaired with /trepair
- /sellhand — Immortal
- Extra /sethome slots — Trader, Chieftain and Duke
/crusher and /crafter stay locked until you reach Assassin and Sentinel, unless you have the Hawker donator rank or higher, which unlocks both.
Donor-Rank Commands
Donor ranks unlock these on top of the in-game rank commands. Each is listed with the lowest donor rank that has it:
- /autosort (chests or inventory) — Outlaw
- /recipe — Hawker. Shows what you need to craft a specific item
- /hat — Hawker. Puts the item in your hand on your head
- /depositall — Raider. Deposits your inventory into nearby chests that already hold the same items
- /sellhand — Raider (also Immortal in-game)
- /sell handall — Hero
TODO: confirm what /recipe does and the exact name and use of /sell handall.
Missions
Missions rotate automatically — you never accept one, you just do the thing and it tracks. Completing one pays cash plus one Mission Point for that world.
- /missions (alias /mission) — opens the mission menu for the world you are standing in
- /missions <dimension> — opens another world's mission menu without travelling there. Valid worlds tab-complete
- /missionshop (alias /mshop) — opens the Mission Shop for your current world and spends that world's Mission Points
- /missionshop <dimension> — opens a specific world's Mission Shop. Frozen Echoes has no shop yet, so it answers "There is no mission shop for FrozenEchoes."
- /missionpoints (alias /mpoints) — lists your Mission Point balance for every world
Mission Points are per-world and cannot be spent in another world's shop.
Tokens and the Token Shop
Tokens are a separate currency from money and are earned passively while you play — mining, woodcutting, digging, farming, fishing, eating and shearing all have a small chance to pay out. Blocks you placed yourself never count.
- /tokens — shows your token balance
- /tokenshop (aliases /voteshop, /vshop) — opens the token shop, a six-row menu of 37 rewards
Gear, Repair and Items
- /trepair — instantly repairs the custom item in your hand for money, with no anvil needed. The price scales with how damaged the item is and with the item's tier, and tools are half price
- /tprotect — protects the item in your hand so it cannot be dropped on death or destroyed in the crusher
- /crusher — opens the Item Crusher: feed it tiered gear and get Essence of that tier back. Crafted and protected items cannot be crushed. Unlocks at Assassin, or with Hawker or a higher donator rank
- /crafter — opens the Crafter: turn Essence into Cloudy Bottles, and combine four bottles into one of the next tier up. Unlocks at Sentinel, or with Hawker or a higher donator rank
- /tinspect — inspect another player's gear
- /showitem — shows the item in your hand in chat
- /tcollection — opens your collection
Parties
Parties are handled by Teldaria's own party system. A party holds up to 5 players including the leader, an invite expires after 60 seconds, and party members cannot damage each other outside the PvP worlds. See Parties for the full rules.
- /party — the usage line; /party help lists everything
- /party create — start a party with you as leader
- /party invite <player> — invite an online player. This creates the party automatically if you do not have one. Leader only
- /party accept (also /party join) — accept your pending invite
- /party deny (also /party decline) — decline your pending invite
- /party leave — leave your party. If you are the leader, leadership is passed on rather than the party being disbanded
- /party kick <player> (also /party remove) — remove a member. Works on offline members. Leader only
- /party disband — delete the party for everyone. Leader only
- /party list (also /party info) — your roster, party size, leader and who is online
- /party chat [message] — send one message to the party, or with no message toggle party-chat mode
- /pc [message] — shortcut for /party chat
/p works as an alias for every /party command.
Friends and Private Messages
Friends are a separate system from parties. Friend requests never expire, removing a friend is silent, and there is no limit on how many friends you can have.
- /friend (alias /friends) — the friends help list
- /friend add <player> — send a friend request
- /friend accept <player> — accept a request
- /friend deny <player> — decline a request
- /friend remove <player> — remove a friend. They are not notified
- /friend list [page] — your friends, 10 per page, with online status and a last-seen time for anyone offline
- /friend msg <friend> <message> — private-message a friend
- /friend settings — your privacy toggles: who may send you friend requests, whether you appear offline, online/offline notifications, and whether friends can message you
- /msg <player> <message> (alias /fmsg) — private message. By default you can only message people on your friend list
- /reply <message> (alias /r) — reply to the last person who messaged you
- /friendsgui — the friends menu
- /friendsettings — the settings menu
- /friendrequest — the pending-requests menu
One thing to know: /friend jump (teleporting to a friend) is switched off on Teldaria even though the in-game help still lists it.
You can message a friend who is offline — they get it the next time they log in.
Duels
All duelling lives under /tduel. Challenges open a kit picker first, then a shared stake window where both sides wager money and items before the fight. Full rules are on the Duels page.
- /tduel — the duel command help list
- /tduel <player> — challenge an online player. You pick a kit (or "No kit") and the request is sent when you click
- /tduel accept [player] — accept a pending challenge and open the stake screen. The name is optional unless more than one person has challenged you
- /tduel open <wager> [kit] — post an open challenge to the board with a matched money wager, meaning both sides stake the same amount. Open challenges use money only — no item stakes — and you can only have one posted at a time
- /tduel cancel — cancel your own open challenge
- /tduel list (alias /tduel gui) — open the challenge board and one-click accept someone else's open challenge
- /tduel stats [player] — wins, losses, draws, win rate, current streak, best streak and total money won. Other players must be online to look up
There is no /tduel deny — a request you ignore simply expires after about a minute.
Note also that the hint printed on the empty challenge board shows the arguments as
/tduel open [kit] [wager], but the wager actually comes first. Incoming duel
requests can be switched off entirely with the Duel Requests toggle in /settings.
Coin Flip
Coin flip is player-versus-player: you post a wager and pick Heads or Tails, and it waits in a public queue until someone else takes the other side. See Coin Flip for the full rules.
- /coinflip (alias /cf) — opens the coin flip menu listing every open game on the server
- /coinflip <amount> [heads|tails] — creates a game for that amount on the side you name. You can write
50kor2minstead of typing zeroes - /cf cancel — removes your own open game and returns your stake
- /cf stats — your wins, losses, profit and win percentage
- /cf toggle broadcast — mutes the server-wide coin flip announcements for you
- /cf toggle confirmation — toggles the confirmation prompt
- /cf help — the coin flip help list
Wagers run from $1,000 to $1,000,000,000, the house takes 10% out of the winnings, and you may have up to 5 open games at once (higher caps exist behind special permissions). Coin flip only works in Survival mode, a game can only be accepted while its creator is online, and there is a short cooldown — about 5 seconds — between coin flip commands. Accepting is a single left-click with no confirmation step, so be sure before you click.
Cities
Cities are built on top of a claim you already own. /c works as an alias for every /city command. See Cities for what each upgrade and privilege does.
Founding and Membership
- /city — the command help list
- /city help [page] — paginated command help
- /city menu — the city GUI hub
- /city create <name> — founds a city on the claim you own and are standing in. It costs nothing. Names are 3–24 characters and cannot contain an apostrophe
- /city info [city] — city overview: level, bank, outposts, population, spawn, bio, mayor and founding date
- /city list [page] — every city, sortable by founding date, name, level, claims, members or money
- /city invite <player> — invite a player. If they had already requested to join, this admits them immediately
- /city join <city> — accept an invite, or file a join request that is announced to that city
- /city deny [city] — decline an invite or withdraw your own join request
- /city leave — leave your city. The mayor cannot leave without transferring first, unless they are the only member — in which case leaving disbands the city
- /city kick <player> — remove a member (asks for confirmation). You cannot kick someone of equal or higher rank
- /city transfer <player> — hand the city to another member. Mayor only, and required before the mayor can leave
- /city rename <name> — rename the city
- /city disband — permanently delete your city (asks for confirmation). The whole bank balance is refunded to the mayor
- /city log [page] — the city activity log, which keeps the last 100 events
Roles
- /city setrole <player> <role> — assign a member to a role
- /city role list — the role hierarchy
- /city role create <name> — create a custom role. New roles start at the lowest rank with no privileges
- /city role move <role> <up|down> — move a role a rank. Mayor and Resident are pinned and cannot be moved
- /city role delete <role> — delete a custom role
- /city role edit <role> [privilege] — open a role's permission overview, or name a privilege to toggle it
Bank and Upgrades
- /city deposit <amount> — move money from your balance into the city bank. Whole numbers, minimum 1
- /city withdraw <amount> — take money back out
- /city upgrades [page] — every upgrade with your level, the cap and the next price
- /city upgrade <upgrade> — buy the next level, paid from the city bank (asks for confirmation). The upgrade names are
claims,members,crop_growth_rate,hunger_rate,exp,mob_spawner_rate,city_storage,smelting_speed,auraandboosts
Spawn and Appearance
- /city spawn [city] — teleport to your city spawn, or to another city's if it is public. Mutual allies may use a private spawn; enemies are refused
- /city setspawn — move the city spawn to where you stand. It must be inside your own city's claim or one of its outposts
- /city privacy [true|false] — toggle whether outsiders can teleport to your spawn. With no argument it flips the current setting
- /city setcolor [color] — set the city colour from a hex code or a colour name. With no argument it opens a picker
- /city setbio <text> — the bio shown on /city info
- /city setgreeting <text> — the message shown to players entering your land
- /city setfarewell <text> — the message shown to players leaving your land
Bios, greetings and farewells are capped at 256 plain-text characters. Entry, exit, greeting and farewell messages appear above your hotbar, not in chat.
Outposts
- /city outpost list — your outposts
- /city outpost create <name> — turn the claim you are standing in into an outpost
- /city outpost delete — remove the outpost you are standing in from the city (the claim itself stays)
- /city outpost setwarp — move that outpost's warp destination to your exact position
- /city outpost rename <name> — rename the outpost you are standing in
- /city outpost access <outpost> <role> — cycle that role's access one step: None → Teleport → Interact → Container → Build → None
- /city warp <outpost> — teleport to an outpost. Your role needs at least Teleport access; the mayor always bypasses this
Plots
- /city plot create <name> — register the subdivision you are standing in as a named plot. Plot names are 1–24 characters
- /city plot delete — unregister the plot you are standing in
- /city plot assign <player> — give the plot to a player, replacing any current owner
- /city plot unclaim — clear the plot's owner
- /city plot info — name, owner, member count and flags of the plot you are standing in
- /city plot list [page] — every registered plot in your city with its owner
- /city plot rename <name> — rename the plot you are standing in
- /city plot member add <player> / remove <player> — manage plot members
- /city plot flag <build|container|access> <true|false> — what plot members may do here
Relations and Chat
- /city ally <city> — propose an alliance, or accept one that was proposed to you. Alliances are mutual and a city can hold at most 3
- /city neutral <city> — break an alliance, decline or cancel a proposal, or clear an enemy declaration
- /city enemy <city> — declare a city your enemy. One-sided, announced server-wide, and it physically blocks them from walking into your claims
- /city relations — your allies, enemies and incoming proposals, with click-to-accept buttons
- /city allychat — toggle ally chat, sending your messages to your city and every mutually allied city
- /citychat [message] (aliases /cc, /tc, /cchat) — toggle city chat, or send one message to it
There are no city wars and no city taxes — both exist as leftover settings but neither is switched on.
Jobs
Jobs Reborn runs the eleven Teldaria jobs, and job levels unlock recipes, weapon skins and cosmetics automatically as you climb. See Jobs.
- /jobs browse — browse the available jobs
- /jobs info <job> — information about a specific job
- /jobs join <job> — join a job
- /jobs leave <job> — leave a job (costs 30% of your level in it)
- /jobs leaveall — leave every job you are in
- /jobs clearownership — clear your ownership of all furnaces, smelters and brewing stands
- /jobs stats — your level in every job you have joined
- /jobs gtop — the players with the highest overall job levels
- /jobs top <job> — the highest-level players in one job
- /jobs toggle <bar> — toggle the action bar and boss bar notifications
Player Shops and the Market
- /tshop — opens your own player market shop
- /tcollection — gather your shop earnings, and any items returned if the shop is removed
- /market (alias /shops) — browse the player marketplace
- /market sales — your sales dashboard
- /market trends — the market trends board
- /market feature — buy a paid promotion that pins your shop to the top of the marketplace
- /market customize — set a cosmetic effect on your shop
- /searchshop — search every player shop
TODO: confirm the current price and duration of a /market feature promotion, and how many shops and rows each rank allows.
Boosters
Boosters come in four types — Levels (level XP), Jobs (Jobs money and EXP), Skills (skill XP) and Drops (mob and block drop quantity) — and three scopes: individual, city and server. Booster items are right-clicked to activate and show their scope and duration in the lore.
- /booster status (alias /boosters status) — lists every booster affecting you, yours plus your city's plus any server-wide ones, with the time left on each and your effective multiplier for all four types
Active boosters also show as boss bars, which you can switch off with the Booster Bars toggle in /settings.
Booster items are sold in the Mission Shops, last one hour and range from 1.25x to 3x. See Boosters for every tier and where to buy it.
Dimensions
Commands for the dimensions and their timed events:
- /frozen — Frozen Echoes status: each tower, its buff, and whether it is held
- /poi (alias /activepoi) — the Corrupt Forest's active points of interest and the time until they rotate
- /outbreak — the current outbreak's location and your personal kill count
- /outbreaktp — teleports you to the current outbreak
- /scrap — your Forged Scrap balance
- /scrapshop — opens the Scrap Shop
Dungeons
Every dungeon is entered from the /dungeons menu, solo or with a dungeon party:
- /dungeons — opens the dungeon menu, where you pick a dungeon and difficulty
- /dp create (also /dparty or /dungeonparty) — starts a dungeon party with you as leader
- /dp invite <player> — invites someone to your dungeon party
Warps
Not re-verified — this list is carried over from the older wiki. See Warps.
- /warp anvil — anvil drop event
- /warp boatrace — boat race event
- /warp cf — Corrupted Forest dimension
- /warp colordrop — color drop event
- /warp ctf — capture the flag event
- /warp dimensions — the dimension portal in spawn
- /warp dropper — dropper event
- /warp elytrarace — elytra race event
- /warp enchanting — the enchanting area in spawn
- /warp end — the End dimension
- /warp events — the events lobby
- /warp fishing — the fisherman NPC and fishing crates
- /warp food — free animal spawners in spawn
- /warp forged — Forged dimension
- /warp hide&seek — hide and seek event
- /warp keyhunt — key hunt event
- /warp koth — king of the hill event
- /warp leadboards — the leaderboards in spawn
- /warp market — the market
- /warp mayan — Mayan dimension
- /warp maze — maze event
- /warp nether — Nether dimension
- /warp parkour — parkour event
- /warp pigrace — pig race event
- /warp pvp — the PvP arena
- /warp rewards — the reward crates, where crate keys are used
- /warp spawn — the world spawn
- /warp spleef — spleef event
- /warp staff — the staff room
- /warp sumo — sumo event
- /warp swimrace — swim race event
- /warp tutorial — the tutorial
- /warp workshop — the workshop, where the Crafter and Crusher stations stand
- /warp CrystallineCaverns — enters Crystalline Caverns without spending an Energy Crystal (a prestige perk)
Fishing
The fishing menus are unlocked through the Fisherman job — the fish bag and menu at Fisherman 50, and the shop, augments, scales, gutting, bait and deliveries at Fisherman 75.
- /fish — lists every fishing command
- /fish menu — the fishing menus from anywhere
- /fish bag — your fish bag, an extra inventory for fish
- /fish shop — sell your fish
- /fish bait — buy bait
- /fish deliveries — view, send and receive deliveries
- /fish augment — modify augments on your rod
- /fish gut — gut fish for entropy
- /fish scales — gamble on a fish
Not re-verified: /fish skills, /fish entropy, /fish boosters, /fish stats <player>, /fish codex, /fish augments, /fish removedelivery, /fish removebait, /fish update, /ft, /ft info, /ft time.
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