Imperial Highway
This dungeon is under construction — planned to open with the upcoming reset.
The Imperial Highway is Teldaria's next dungeon. It isn't open yet: the dungeon's configuration is staged on the server but currently disabled, and its final boss is still being built. Until it ships, the dungeon menu offers only Bandit Lair, Pandemic, and their level 500 Mythic versions.
What you can fight today is the open-world Highway itself — a stretch of road patrolled by a samurai-themed cast: Samurai, Sohei, Ashigaru, Daimyo, Yokai Kappa and Yokai Tengu. They count for missions and drop crafting materials; there's just no instanced run behind them yet.
Stats
To be filled in when the dungeon opens — level requirement, party size, time limit and completion rewards will arrive with the reset.
The Highway Mobs
Each drop below rolls at a 5% chance per kill, the same rate as other custom mob drops.
| Mob | Material Drops | Drop Chance |
|---|---|---|
| Samurai | Lungs, Blood Vial | 5% |
| Sohei | Brain, Blood Vial | 5% |
| Yokai Tengu | Brain, Blood Vial | 5% |
| Yokai Kappa | Shell | 5% |
| Ashigaru | Heart, Blood Vial | 5% |
| Daimyo | TODO: no material drops are configured | — |
TODO: document where the Imperial Highway is (world and coordinates) and how to get there.
Missions
Every highway mob has its own kill mission. All six are rated Advanced, ask for 50 kills, pay $15,000 plus five crafting materials, and reset every 12 hours.
| Mission | Target | Kills | Reward | Reset | Rarity |
|---|---|---|---|---|---|
| Way of the Sword | Samurai | 50 | $15,000 + 5 Hearts | 12 h | Advanced |
| Inner Peace | Sohei | 50 | $15,000 + 5 Eyes | 12 h | Advanced |
| The Water God | Yokai Kappa | 50 | $15,000 + 5 Exotic Meat | 12 h | Advanced |
| Died in Red | Yokai Tengu | 50 | $15,000 + 5 Brains | 12 h | Advanced |
| Imperial Fodder | Ashigaru | 50 | $15,000 + 5 Lungs | 12 h | Advanced |
| Lord's Bane | Daimyo | 50 | $15,000 + 5 Souls | 12 h | Advanced |
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