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Imperial Highway

This dungeon is under construction — planned to open with the upcoming reset.

The Imperial Highway is Teldaria's next dungeon. It isn't open yet: the dungeon's configuration is staged on the server but currently disabled, and its final boss is still being built. Until it ships, the dungeon menu offers only Bandit Lair, Pandemic, and their level 500 Mythic versions.

What you can fight today is the open-world Highway itself — a stretch of road patrolled by a samurai-themed cast: Samurai, Sohei, Ashigaru, Daimyo, Yokai Kappa and Yokai Tengu. They count for missions and drop crafting materials; there's just no instanced run behind them yet.

Stats

To be filled in when the dungeon opens — level requirement, party size, time limit and completion rewards will arrive with the reset.

The Highway Mobs

Each drop below rolls at a 5% chance per kill, the same rate as other custom mob drops.

Mob Material Drops Drop Chance
Samurai Lungs, Blood Vial 5%
Sohei Brain, Blood Vial 5%
Yokai Tengu Brain, Blood Vial 5%
Yokai Kappa Shell 5%
Ashigaru Heart, Blood Vial 5%
Daimyo TODO: no material drops are configured —

TODO: document where the Imperial Highway is (world and coordinates) and how to get there.

Missions

Every highway mob has its own kill mission. All six are rated Advanced, ask for 50 kills, pay $15,000 plus five crafting materials, and reset every 12 hours.

Mission Target Kills Reward Reset Rarity
Way of the Sword Samurai 50 $15,000 + 5 Hearts 12 h Advanced
Inner Peace Sohei 50 $15,000 + 5 Eyes 12 h Advanced
The Water God Yokai Kappa 50 $15,000 + 5 Exotic Meat 12 h Advanced
Died in Red Yokai Tengu 50 $15,000 + 5 Brains 12 h Advanced
Imperial Fodder Ashigaru 50 $15,000 + 5 Lungs 12 h Advanced
Lord's Bane Daimyo 50 $15,000 + 5 Souls 12 h Advanced